home *** CD-ROM | disk | FTP | other *** search
/ Freelog 100 / FreelogNo100-NovembreDecembre2010.iso / Musique / Clementine / ClementineSetup-0.5-rc1.exe / projectm-presets / Aderrasi - Floater Society.milk < prev    next >
INI File  |  2010-09-05  |  2KB  |  83 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.350000
  4. fDecay=0.950000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=3
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=100.000000
  22. fWaveScale=0.294621
  23. fWaveSmoothing=0.500000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000010
  36. dy=0.000010
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.050000
  46. ob_r=0.200000
  47. ob_g=0.300000
  48. ob_b=0.000000
  49. ob_a=0.100000
  50. ib_size=0.005000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=1.920000
  56. nMotionVectorsY=23.999998
  57. mv_dx=-0.060000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=1.000000
  61. mv_g=0.000000
  62. mv_b=0.000000
  63. mv_a=1.000000
  64. per_frame_1=wave_r = wave_r + 0.35*sin(4*time) + 0.25*sin(2.5*time);
  65. per_frame_2=wave_g = wave_g + 0.35*sin(3.7*time) + 0.25*sin(2.11*time);
  66. per_frame_3=wave_b = wave_b + 0.35*sin(3.84*time) + 0.25*sin(2.3*time);
  67. per_frame_4=wave_mystery = sin(time);
  68. per_frame_5=mv_l = mv_l + 2*sin(time);
  69. per_frame_6=mv_r = wave_r;
  70. per_frame_7=mv_g = wave_g;
  71. per_frame_8=mv_b = wave_b;
  72. per_frame_9=warp = 0;
  73. per_frame_10=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
  74. per_frame_11=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
  75. per_frame_12=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
  76. per_frame_13=bass_seek = below(bass_seek,bass) + bass_att - (above(bass_att,bass_seek) -bass);
  77. per_frame_14=trip = 0.4*bass_seek;
  78. per_frame_15=dy = dy + dy_r*trip*cos(time);
  79. per_frame_16=dx = dx + dx_r*trip*sin(time);
  80. per_frame_17=zoom = zoom - 0.025*trip*thresh;
  81. per_frame_18=rot = rot + 0.015*trip*thresh;
  82. per_pixel_1=dy = dy - 0.95-rad*dx;
  83.